Unbinds the texture from the appropriate GL target.
Examples
Syntax
unbindTexture()
Parameters
Notice any errors or typos? Please let us know. Please feel free to edit src/webgl/p5.Texture.js and open a pull request!
Related References
copyToContext
Copies the shader from one drawing context to another.
inspectHooks
Logs the hooks available in this shader, and their current implementation.
modify
Returns a new shader, based on the original, but with custom snippets of shader code replacing default behaviour.
setUniform
Sets the shader’s uniform (global) variables.