Draws a plane.
A plane is a four-sided, flat shape with every angle measuring 90˚. It’s similar to a rectangle and offers advanced drawing features in WebGL mode.
The first parameter, width, is optional. If a Number is passed, as in plane(20), it sets the plane’s width and height. By default, width is 50.
The second parameter, height, is also optional. If a Number is passed, as in plane(20, 30), it sets the plane’s height. By default, height is set to the plane’s width.
The third parameter, detailX, is also optional. If a Number is passed, as in plane(20, 30, 5) it sets the number of triangle subdivisions to use along the x-axis. All 3D shapes are made by connecting triangles to form their surfaces. By default, detailX is 1.
The fourth parameter, detailY, is also optional. If a Number is passed, as in plane(20, 30, 5, 7) it sets the number of triangle subdivisions to use along the y-axis. All 3D shapes are made by connecting triangles to form their surfaces. By default, detailY is 1.
Note: plane() can only be used in WebGL mode.
Examples
Syntax
plane([width], [height], [detailX], [detailY])