Draws a p5.Geometry object to the canvas.
The parameter, model
, is the p5.Geometry object to draw. p5.Geometry objects can be built with buildGeometry(), or beginGeometry() and endGeometry(). They can also be loaded from a file with loadGeometry().
Note: model()
can only be used in WebGL mode.
Examples
Syntax
model(model)
Parameters
model
p5.Geometry: 3D shape to be drawn.
Notice any errors or typos? Please let us know. Please feel free to edit src/webgl/loading.js and open a pull request!
Related References
createModel
Load a 3d model from an OBJ or STL string.
isBinary
This function checks if the file is in ASCII format or in Binary format It is done by searching keyword solid at the start of the file.
loadModel
Loads a 3D model to create a p5.Geometry object.
matchDataViewAt
This function matches the query at the provided offset.