Stops drawing shapes to the framebuffer.
myBuffer.begin() and myBuffer.end()
allow shapes to be drawn to the framebuffer. myBuffer.begin() begins drawing to the framebuffer and myBuffer.end()
stops drawing to the framebuffer. Changes won't be visible until the framebuffer is displayed as an image or texture.
Examples
Syntax
end()
Parameters
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Related References
textToContours
Returns an array of arrays of points outlining a string of text written using the font.
textToModel
Converts text into a 3D model that can be rendered in WebGL mode.
textToPaths
Returns a flat array of path commands that describe the outlines of a string of text.
textToPoints
Returns an array of points outlining a string of text written using the font.